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- SIG/Access: TYP PACKET.INT
- INTRODUCTION to PACKET RADIO
- ------------ -- ------ -----
-
- Radio amateurs in Canada, Sweden, and the United States have
- been experimenting with packet radio, a system of computer-based
- communications. This new mode can provide high-speed communication
- with efficient use of the spectrum, and is resistant to inter-
- ference due to other stations and to signal degradation due to
- adverse band conditions. Not only can packet radio be used for
- informal amateur QSO's and traffic handling, but it has additional
- possibilities for exchange of data between hams with computers,
- "bulletin boards" and message systems, and remote computer
- programming.
-
- WHAT IS PACKET RADIO?
- Packet radio is a communication system in which information is
- digitally encoded. In this respect it is similar to RTTY or ASCII,
- but with important differences. These differences are the key to
- insuring error-free reception and at the same time allowing max-
- imum use of the spectrum through shared frequency use.
- Data integrity is provided by packet radio through a "hand-
- shaking" technique and error detection. Along with each trans-
- mission, a computed value called a "frame check sequence" (FCS)
- is sent, which allows the receiving station to check for errors.
- The receiving station acknowledges an error-free packet with a
- special acknowledgement (ACK) signal. If the sending station does
- not receive such a signal within a certain period of time, it
- automatically retransmits the packet.
- A packet also contains identification of the destination
- station, permitting several QSO's to take place on the same
- frequency. A packet radio station can automatically ignore any
- packets which are not addressed to it. Due to the fact that the
- duration of most packet transmissions is very short, a user does
- not need the channel most of the time. The time between trans-
- missions is available to other users on frequency. This system is
- called time-domain multiplexing. On a very busy channel, the user
- will notice an increased delay time before getting replies to
- transmissions, but the packet radio equipment will take care of
- automatic retransmissions and sorting out the replies meant for
- the station. The user never "hears" the QRM.
- WHAT IS A PACKET RADIO STATION?
- Packet radio requires the use of a microprocessor-based con-
- troller at each station, and it will obviously appeal to the
- ham who already has a computer in his shack. However, it does
- not require that the operator be a programmer, or even that the
- station have a personal computer. All that is really nec-
- essary is a terminal, a terminal node controller (TNC), and an
- amateur radio transceiver.
- The terminal can be a simple display (CRT) or typewriter
- terminal that produces ASCII characters, a personal computer,
- or even a commercial mainframe computer. What you need is a
- terminal with a keyboad to allow you to talk and a screen or
- a printer to allow you to read incoming information. You can
- even get an inexpensive terminal that uses a TV set for the
- display.
- The way in which most terminals encode ASCII characters is
- in "asynchronous" format. SInce characters are encoded as they
- are typed, there is a flag consisting of one or more "mark"
- (binary 1) values to mark the beginning and end of each char-
- acter. The device decoding the characters expects a specific
- "baud rate", or number of transitions from "mark" to "space"
- (binary 0) per second during the character, but no particular
- time interval between characters themselves.
- The terminal node controller is the heart of the packet
- radio system. It has one port that is connected to the term-
- inal or computer, and communicates through it by asynchronous
- ASCII format at the baud rate required by the terminal. The
- TNC converst the data stream from the terminal to a packet
- by attaching a "header" showing the destination of the packet
- and control information for the network, a "tail" containing
- the result of the FCS calculation for error detection, and
- flags to mark the beginning and end of the packet.
- The second port of the TNC connects it to the trans-
- ceiver microphone and speaker audio lines, and the PTT line.
- Ordinarily, the TNC will produce AFSK modulation by putting
- one of two tones into the microphone input, corresponding
- to a "mark" or "space". In this fashion, the packet is sent
- out on the air at the packet channel baud rate, which is
- unrelated to the terminal baud rate at the other port of
- the TNC.
- The receiving TNC reverses this procedure, decoding the
- audio tones from the speaker audio line of the radio, re-
- moving and reading the header and tail information, and
- passing a successfully received packet to the terminal at
- the terminal baud rate.
- The part of the TNC that does the translation between the
- sequence of tone levels and the characters is called a
- "modem", short for MOdulator-DEModulator. This device may or
- may not be built into the TNC board. Most packet radio
- modems operate at 1200 baud, which corresponds to about 1200
- wpm, although the FCC now authorizes much higher baud rates
- on some amateur bands. The audio tones used are 1200 hz and
- 2200 hz. This choice of frequencies is that of the Bell 202
- modem, which is available as surplus.
- The final component of a packet radio station is an
- amateur radio transceiver. Most packet radio activity so far
- has been in the 2-meter band. The only important requirement
- of the radio is that its audio frequency response at 2200
- hz be adequate. In other words, the 2-meter FM rig you
- already have is probably just fine.
- WHAT THE TNC DOES
- The TNC consists of a special purpose microcomputer, con-
- taining all the necessary software and hardware to communicate
- with your terminal, assemble a packet, operate your trans-
- mitter and receiver to send and receive a packet, and decode
- a packet. The special functions of the TNC which would be
- difficult to implement with an ordinary personal computer are
- the use of protocol to communicate with other TNC's and
- real-time control.
- The encoding and decoding of packets involves a carefully
- standardized set of procedures called "protocol". The proto-
- col basically determines the exact form of the header and tail
- parts of the packet. The header allows receiving TNCs to auto-
- matically determine the purpose of the packet, e.g., net
- check-in, part of a QSO, or ACK to a previous transmission. The
- tail contains the FCS which allows the TNC to automatically
- determine whether the packet was received correctly, and if so,
- to automatically acknowledge it. Since the protocol is pro-
- grammed into the TNC, the operator does not need to know exactly
- what his packet looks like. In particular, he does not need to
- know how the destination of his packet is indicated. The oper-
- ator communicates with other amateurs by call sign, and the
- TNC translates the call sign into the identification required
- by the protocol.
- The TNC is required to perform a number of tasks simultan-
- eously, including responding to events such as the receipt of
- a packet or instructions from the operator in "real time", in
- other words, as they happen. This makes programming in BASIC,
- the common language of personal computers, undesirable. This
- is because BASIC use⬠an "interpreter" which reads each line
- of the program and translates it into machine-type instructions
- every time the line is executed. The time required for the
- translation would prevent a program from responding rapidly
- enough in a packet radio environment. In order to meet the
- speed requirement, an assembly-language program or equivalent
- is required. While BASIC looks pretty much the same on any
- computer, assembly language is different for every machine.
- If the TNC were replaced by personal computers, program dev-
- elopment would have to be redone for each variety of com-
- puter. In addition to maintaining the right pace, the TNC also
- must be constantly "listening" at both ports simultaneously
- while putting packets together or taking them apart. The
- hardware of personal computers may not even be capable of this
- sort of multi-task application.
- Programming of individual TNC's must be as easy as possible,
- since there will inevitably be unforseen problems in the
- initial software. In addition, hardware changes may necessitate
- software changes. For this reason, TNCs are designed around
- erasable programmable read-only memories (EPROM's), which
- normally function like the ROM of a personal computer, where
- the vital software is storaed in an indestructible form.
- However, if the need arises, they can be reprogrammed by
- "burning in" the new program using special equipment.